Monday, February 21, 2011

Improvized gaming 2.0

I have been thinking about the past free for all experiment, and people's input that has been given to me.  And I think I'm ready to do this again.  This time, the game parameters will be much more defined, and questions will be specific to what is going on in the game.

This time, questions will be asked openly, for everyone to hear (as opposed to last time when they were answered independently), and as we gather information, new questions will probably arise.  And the map creation will be a group effort.

Introduction


Theme: Apocalypse!
Genre: Modern (The world as we know it today)
Location: College town (campus with a small downtown area, surrounded by farms)


You are all ROTC students at the local community college.  The college owns a large forested area, where you and some of your fellow cadets have been camping this weekend without any communication with anyone from the outside.  As you start hiking back to campus you notice that something is amiss... 


Questions for the players


What is the apocalyptic event? (zombies? nuclear winter? SARS? etc)
How did it start?
Is there a way to fix it?
Draw a map of the area (the woods, campus, downtown)
How many other survivors are there?
What utilities are still functioning? (electricity, phone, internet, etc)

For each character:
Do you have a specialization?
Who, if anyone do you really want to find to make sure they are alive?
A secret

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