Monday, February 1, 2010

Guardia Session 2

After a day and a half stuck in Quarantine with only each other and incident reports to keep you company, the three were released. Dr. Adam Gordon claimed that the lock malfunction was due to a softeware update, and the chimps aggressive behavior was probably because of a new chemical they were exposed to during research.

Larry, Derik's computer security friend left a short and cryptic message on his home answering machine.

The next day, the group sat in Dr. Ding's car, blaring music and discussing the situation. Their conclusion: something was up, but they have little idea as to what.

Dan's wound from the chimps is getting itchy and starting to piss Dan off a bit. Doctors think it's simply an infection and nothing to be concerned about.

Larry makes a scene, and claims his computer broke, telling Derik to take it to the basement where the rest of the junk is stored. They manage to use the password Larry gave him, and are able to access quite a bit of information and gather a few leads.

Lead 1: the shift before Ding's, are all fired. When you go talk to them, they all seem to have legitimate reasons for being fired, though the fact that three people working on the same project were all fired on the same day strikes you as odd.

Lead 2: You found the update, and an IP address that went along with it. At a Starbucks, one of the very few places in Guardia City that is not part of the corporation. When you went there, you found a poster claiming that Athena was not all that humane, accompanied with an email address. After some correspondence, you met with Jack, an animal activist/conspiracy theorist. He claims to have gotten some tips, and released the animal cages remotely to free the animals. When you explained to him what had happened, Jack felt used. And while he may be a bit on the crazy side, he could prove to be a useful ally.

******

In terms of rules, I've got a few new ideas for draft #4. Athletics and Acrobatics will be collapsed into one (which will be named athletics), and Mechanics will take up that empty slot.

Also, there will be "critical skill checks" as in if you roll a natural 12 (that's a 12 before you add anything) it will count as a success even if your total wouldn't have added up to be a success. It represents being very lucky and also of you know something specific from your past that applies (like in Slumdog Millionaire).

I'll also be adding some more descriptive stuff as well.

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